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Add transcode module
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packages/ditto/utils/buckbunny.mp4
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packages/ditto/utils/buckbunny.mp4
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packages/ditto/utils/transcode.test.ts
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packages/ditto/utils/transcode.test.ts
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import { transcodeVideoStream } from './transcode.ts';
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Deno.test('transcodeVideoStream', async () => {
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await using file = await Deno.open(new URL('./buckbunny.mp4', import.meta.url));
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const output = await transcodeVideoStream(file.readable);
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await Deno.writeFile(new URL('./buckbunny-transcoded.mp4', import.meta.url), output);
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});
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packages/ditto/utils/transcode.ts
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packages/ditto/utils/transcode.ts
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export async function transcodeVideoStream(
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inputStream: ReadableStream<Uint8Array>,
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): Promise<ReadableStream<Uint8Array>> {
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const command = new Deno.Command('ffmpeg', {
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args: [
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'-i',
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'pipe:0', // Read input from stdin
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'-c:v',
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'libx264', // Convert to H.264
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'-preset',
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'veryfast', // Encoding speed
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'-loglevel',
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'fatal', // Suppress logs
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'-crf',
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'23', // Compression level (lower = better quality)
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'-c:a',
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'aac', // Convert to AAC audio
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'-b:a',
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'128k', // Audio bitrate
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'-movflags',
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'frag_keyframe+empty_moov', // Ensures MP4 streaming compatibility
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'-f',
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'mp4', // Force MP4 format
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'pipe:1', // Output to stdout
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],
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stdin: 'piped',
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stdout: 'piped',
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stderr: 'piped',
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});
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// Spawn the FFmpeg process
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const process = command.spawn();
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// Capture stderr for debugging
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const stderrPromise = new Response(process.stderr).text().then((text) => {
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if (text.trim()) console.error('FFmpeg stderr:', text);
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});
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// Pipe the input stream into FFmpeg stdin and ensure completion
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const writer = process.stdin.getWriter();
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const reader = inputStream.getReader();
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async function pumpInput() {
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try {
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while (true) {
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const { done, value } = await reader.read();
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if (done) break;
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await writer.write(value);
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}
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} finally {
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writer.close(); // Close stdin to signal FFmpeg that input is done
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}
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}
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// Start pumping input asynchronously
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pumpInput();
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// Ensure stderr logs are captured
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stderrPromise.catch(console.error);
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return process.stdout;
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}
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