ditto/packages/captcha/canvas.ts
2025-02-26 14:53:13 -06:00

21 lines
875 B
TypeScript

import type { CanvasRenderingContext2D } from '@gfx/canvas-wasm';
/**
* Add a small amount of noise to the image.
* This protects against an attacker pregenerating every possible solution and then doing a reverse-lookup.
*/
export function addNoise(ctx: CanvasRenderingContext2D, width: number, height: number): void {
const imageData = ctx.getImageData(0, 0, width, height);
// Loop over every pixel.
for (let i = 0; i < imageData.data.length; i += 4) {
// Add/subtract a small amount from each color channel.
// We skip i+3 because that's the alpha channel, which we don't want to modify.
for (let j = 0; j < 3; j++) {
const alteration = Math.floor(Math.random() * 11) - 5; // Vary between -5 and +5
imageData.data[i + j] = Math.min(Math.max(imageData.data[i + j] + alteration, 0), 255);
}
}
ctx.putImageData(imageData, 0, 0);
}